![]() Combined into a single entry, and I think save file associations should all work. I renamed the entry for disc 1 in RA to just be the game's title and removed disc 2. I can also, in fact, save/load in-game saves just fine on RetroArch and creating save states doesn't show any errors on the screen, it's just when trying to load said save states that I get an instant CTD. m3u, which will have the associations for the other discs as per the. I was able to create/load save states just fine on PPSSPP last year when I played Fate/EXTRA, yes. When you then open up the entry for what was previously disc 1 in RA, it should load up the. changed Game Title (Disc 1).cue to Game Title.m3u). I then edited the path for disc 1 to so that it points to the. Each disc will have a separate entry due to the way RA automatically adds content to that playlist. There, I found the entries for the multi-disc game in question. Simple enough, but I wanted it to also be neatly organized within my existing PlayStation playlist, which is possible.Īfter creating that m3u file, what I did was open up playlist file for PlayStation games in the RetroArch directory (common/RetroArch/playlists/Sony - PlayStation.lpl). cue for disc 1 when I should've been loading the. Maybe this'll be useful for OP or others. Finally figured out how to make multi-disc games play nice.
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